Microsoft Team Foundation Server Training Classes in Palm Coast, Florida

Learn Microsoft Team Foundation Server in Palm Coast, Florida and surrounding areas via our hands-on, expert led courses. All of our classes either are offered on an onsite, online or public instructor led basis. Here is a list of our current Microsoft Team Foundation Server related training offerings in Palm Coast, Florida: Microsoft Team Foundation Server Training

We offer private customized training for groups of 3 or more attendees.

Microsoft Team Foundation Server Training Catalog

cost: $ 1570length: 2 day(s)

Agile/Scrum Classes

cost: $ 2060length: 3 day(s)
cost: $ 2060length: 3 day(s)
cost: $ 3390length: 5 day(s)

JUnit, TDD, CPTC, Web Penetration Classes

cost: $ 1570length: 2 day(s)

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Blog Entries publications that: entertain, make you think, offer insight

 

I suspect that many of you are familiar with the term "hard coding a value" whereby the age of an individual or their location is written into the condition (or action) of a business rule (in this case) as shown below:

if customer.age > 21 and customer.city == 'denver'

then ...

Such coding practices are perfectly expectable provided that the conditional values, age and city, never change. They become entirely unacceptable if a need for different values could be anticipated. A classic example of where this practice occurred that caused considerable heartache in the IT industry was the Y2K issue where dates were updated using only the last 2 digits of a four digit number because the first 2 digits were hard-coded to 19 i.e. 1998, 1999. All was well provided that the date did not advance to a time beyond the 1900’s since no one could be certain of what would happen when the millennia arrived (2000). A considerably amount of work (albeit boring) and money, approximately $200 billion, went into revising systems by way of software rewrites and computer chip replacements in order to thwart any detrimental outcomes. It is obvious how a simple change or an assumption can have sweeping consequences.

You may wonder what Y2K has to do with Business Rule Management Systems (BRMS). Well, what if we considered rules themselves to be hard-coded. If we were to write 100s of rules in Java, .NET or whatever language that only worked for a given scenario or assumption, would that not constitute hard-coded logic? By hard-coded, we obviously mean compiled. For example, if a credit card company has a variety of bonus campaigns, each with their own unique list of rules that may change within a week’s time, what would be the most effective way of writing software to deal with these responsibilities?

The World Wide Web is a fun place to connect with old friends, make new ones, and stay involved in social media. It can also be a dangerous place for those who don’t know how to be safe on the web. Children, teenagers, and young adults with Asperger’s syndrome are especially vulnerable to fraud, sexual predators, and other online dangers.

What is Asperger’s Syndrome?

Asperger’s syndrome is a pervasive developmental disorder on the autistic spectrum. Children, teenagers, and adults with this developmental disorder are not sick. They’re brains are wired differently from people who are not on the spectrum. In the autistic community, people who are not on the spectrum are referred to as neurotypical.

The reason Internet dangers are so much more of a risk for people with Asperger’s syndrome is because of the symptoms associated with it. The best way to describe Asperger’s to someone who is not familiar with it is to call it a social learning disability. The parts of the brain responsible for reading facial expressions, body language, and other social cues do not function properly.

A business rule is the basic unit of rule processing in a Business Rule Management System (BRMS) and, as such, requires a fundamental understanding. Rules consist of a set of actions and a set of conditions whereby actions are the consequences of each condition statement being satisfied or true. With rare exception, conditions test the property values of objects taken from an object model which itself is gleaned from a Data Dictionary and UML diagrams. See my article on Data Dictionaries for a better understanding on this subject matter.

A simple rule takes the form:

if condition(s)

then actions.

An alternative form includes an else statement where alternate actions are executed in the event that the conditions in the if statement are not satisfied:

if condition(s)

then actions

else alternate_actions

It is not considered a best prectice to write rules via nested if-then-else statements as they tend to be difficult to understand, hard to maintain and even harder to extend as the depth of these statements increases; in other words, adding if statements within a then clause makes it especially hard to determine which if statement was executed when looking at a bucket of rules. Moreoever, how can we determine whether the if or the else statement was satisfied without having to read the rule itself. Rules such as these are often organized into simple rule statements and provided with a name so that when reviewing rule execution logs one can determine which rule fired and not worry about whether the if or else statement was satisfied. Another limitation of this type of rule processing is that it does not take full advantage of rule inferencing and may have a negative performance impact on the Rete engine execution. Take a class with HSG and find out why.

Rule Conditions

What are the three most important things non-programmers should know about programming?
 
Written by Brian Knapp, credit and reprint CodeCareerGenius
 
 
Since you asked for the three most important things that non-programmers should know about, and I’ve spent most of my career working with more non-programmers than programmers, I have a few interesting things that would help.
 
Number One - It Is Impossible To Accurately Estimate Software Projects
 
No matter what is tried. No matter what tool, agile approach, or magic fairy dust people try to apply to creating software… accurately predicting software project timelines is basically impossible.
 
There are many good reasons for this. Usually, requirements and feature ideas change on a daily/weekly basis. Often it is impossible to know what needs to be done without actually digging into the code itself. Debugging and QA can take an extraordinary amount of time.
 
And worst of all…
 
Project Managers are always pushing for shorter timelines. They largely have no respect for reality. So, at some point they are given estimates just to make them feel better about planning.
 
No matter how much planning and estimation you do, it will be wrong. At best it will be directionally correct +/- 300% of what you estimated. So, a one year project could actually take anywhere between 0 and 5 years, maybe even 10 years.
 
If you think I’m joking, look at how many major ERP projects that go over time and over budget by many years and many hundreds of millions of dollars. Look at the F-35 fighter jet software issues.
 
Or in the small, you can find many cases where a “simple bug fix” can take days when you thought it was hours.
 
All estimates are lies made up to make everyone feel better. I’ve never met a developer or manager who could accurately estimate software projects even as well as the local weatherman(or woman) predicts the weather.
 
Number Two - Productivity Is Unevenly Distributed
 
What if I told you that in the average eight hour work day the majority of the work will get done in a 30 minute timeframe? Sound crazy?
 
Well, for most programmers there is a 30–90 minute window where you are extraordinarily productive. We call this the flow state.
 
Being in the flow state is wonderful and amazing. It often is where the “magic” of building software happens.
 
Getting into flow can be difficult. It’s akin to meditation in that you have to have a period of uninterrupted focus of say 30 minutes to “get in” the flow, but a tiny interruption can pull you right out.
 
Now consider the modern workplace environment. Programmers work in open office environments where they are invited to distract each other constantly.
 
Most people need a 1–2 hour uninterrupted block to get 30–90 minutes of flow.
 
Take the 8 hour day and break it in half with a lunch break, and then pile in a few meetings and all of a sudden you are lucky to get one decent flow state session in place.
 
That is why I say that most of the work that gets done happens in a 30 minute timeframe. The other 7–8 hours are spent being distracted, answering email, going to meetings, hanging around the water cooler, going to the bathroom, and trying to remember what you were working on before all these distractions.
 
Ironically, writers, musicians, and other creative professionals have their own version of this problem and largely work alone and away from other people when they are creating new things.
 
Someday the programming world might catch on, but I doubt it.
 
Even if this became obvious, it doesn’t sit well with most companies to think that programmers would be paid for an 8 hour day and only be cranking out code for a few hours on a good day. Some corporate middle manager would probably get the bright idea to have mandatory flow state training where a guru came in and then there would be a corporate policy from a pointy haired boss mandating that programmers are now required to spend 8 hours a day in flow state and they must fill out forms to track their time and notify their superiors of their flow state activities, otherwise there would be more meetings about the current flow state reports not being filed correctly and that programmers were spending too much time “zoning out” instead of being in flow.
 
Thus, programmers would spent 7–8 hours a day pretending to be in flow state, reporting on their progress, and getting all their work done in 30 minutes of accidental flow state somewhere in the middle of all that flow state reporting.
 
If you think I’m joking about this, I’m not. I promise you this is what would happen to any company of more than 2 employees. (Even the ones run by programmers.)
 
Number Three - It Will Cost 10x What You Think
 
Being a programmer, I get a lot of non-programmers telling me about their brilliant app ideas. Usually they want me to build something for free and are so generous as to pay me up to 5% of the profits for doing 100% of the work.
 
Their ideas are just that good.
 
Now, I gently tell them that I’m not interested in building anything for free.
 
At that point they get angry, but a few ask how much it will cost. I give them a reasonable (and very incorrect) estimate of what it would cost to create the incredibly simple version of their app idea.
 
Let’s say it’s some number like $25,000.
 
They look at me like I’m a lunatic, and so I explain how much it costs to hire a contract programmer and how long it will actually take. For example’s sake let’s say it is $100/hr for 250 hours.
 
To be clear, these are made up numbers and bad estimates (See Number One for details…)
 
In actuality, to build the actual thing they want might cost $250,000, or even $2,500,000 when it’s all said and done.
 
Building software can be incredibly complex and expensive. What most people can’t wrap their head around is the fact that a company like Google, Apple, or Microsoft has spent BILLIONS of dollars to create something that looks so simple to the end user.
 
Somehow, the assumption is that something that looks simple is cheap and fast to build.
 
Building something simple and easy for the end user is time consuming and expensive. Most people just can’t do it.
 
So, the average person with a brilliant app idea thinks it will cost a few hundred or maybe a few thousand dollars to make and it will be done in a weekend is so off the mark it’s not worth considering their ideas.
 
And programmers are too eager to play along with these bad ideas (by making bad estimates and under charging for their time) that this notion is perpetuated to the average non-programmer.
 
So, a good rule of thumb is that software will cost 10 times as much as you think and take 10 times as long to finish.
 
And that leads to a bonus point…
 
BONUS - Software Is Never Done
 
Programmers never complete a software project, they only stop working on it. Software is never done.
 
I’ve worked at many software companies and I’ve never seen a software project “completed”.
 
Sure, software gets released and used. But, it is always changing, being updated, bugs get fixed, and there are always new customer requests for features.
 
Look at your favorite software and you’ll quickly realize how true this is. Facebook, Instagram, Google Search, Google Maps, GMail, iOS, Android, Windows, and now even most video games are never done.
 
There are small armies of developers just trying to keep all the software you use every day stable and bug free. Add on the fact that there are always feature requests, small changes, and new platforms to deal with, it’s a treadmill.
 
So, the only way out of the game is to stop working on software. At that point, the software begins to decay until it is no longer secure or supported.
 
Think about old Windows 3.1 software or maybe old Nintendo Cartridge video games. The current computers and video game consoles don’t even attempt to run that software anymore.
 
You can’t put an old video game in your new Nintendo Switch and have it “just work”. That is what happens when you think software is done.
 
When programmers stop working on software the software starts to die. The code itself is probably fine, but all the other software keeps moving forward until your software is no longer compatible with the current technology.
 
So, those are the four most important things that non-programmers should know about programming. I know you asked for only three, so I hope the bonus was valuable to you as well.

Tech Life in Florida

Software developers in Florida, have reasonably great opportunities for development positions in Fortune 1000 companies scattered throughout the state. In town and in reach, Floridians have access to corporate headquarters for Citrix Systems, Tech Data Corporation, the SFN Group, and the Harris Corporation just to name a few.
I don't think much of a man who is not wiser today than he was yesterday.  ~Abraham Lincoln
other Learning Options
Software developers near Palm Coast have ample opportunities to meet like minded techie individuals, collaborate and expend their career choices by participating in Meet-Up Groups. The following is a list of Technology Groups in the area.
Fortune 500 and 1000 companies in Florida that offer opportunities for Microsoft Team Foundation Server developers
Company Name City Industry Secondary Industry
Lender Processing Services, Inc. (LPS) Jacksonville Software and Internet Data Analytics, Management and Storage
World Fuel Services Corporation Miami Energy and Utilities Gasoline and Oil Refineries
SEACOR Holdings Inc. Fort Lauderdale Transportation and Storage Marine and Inland Shipping
MasTec, Inc. Miami Business Services Security Services
Health Management Associates, Inc. Naples Healthcare, Pharmaceuticals and Biotech Hospitals
B/E Aerospace, Inc. Wellington Manufacturing Aerospace and Defense
Roper Industries, Inc. Sarasota Manufacturing Manufacturing Other
AutoNation Fort Lauderdale Retail Automobile Dealers
Watsco, Inc. Miami Wholesale and Distribution Wholesale and Distribution Other
SFN Group Fort Lauderdale Business Services HR and Recruiting Services
Tupperware Corporation Orlando Manufacturing Plastics and Rubber Manufacturing
AirTran Holdings, Inc. Orlando Travel, Recreation and Leisure Passenger Airlines
WellCare Health Plans, Inc. Tampa Healthcare, Pharmaceuticals and Biotech Healthcare, Pharmaceuticals, and Biotech Other
Lennar Corporation Miami Real Estate and Construction Real Estate Agents and Appraisers
HSN, Inc. Saint Petersburg Retail Retail Other
Certegy Saint Petersburg Business Services Business Services Other
Raymond James Financial, Inc. Saint Petersburg Financial Services Trust, Fiduciary, and Custody Activities
Winn-Dixie Stores, Inc. Jacksonville Retail Grocery and Specialty Food Stores
Jabil Circuit, Inc. Saint Petersburg Computers and Electronics Semiconductor and Microchip Manufacturing
CSX Corporation Jacksonville Transportation and Storage Freight Hauling (Rail and Truck)
Fidelity National Financial, Inc. Jacksonville Financial Services Insurance and Risk Management
Tech Data Corporation Clearwater Consumer Services Automotive Repair & Maintenance
TECO Energy, Inc. Tampa Manufacturing Chemicals and Petrochemicals
Lincare Holdings Inc Clearwater Healthcare, Pharmaceuticals and Biotech Medical Supplies and Equipment
Chico's FAS Inc. Fort Myers Retail Clothing and Shoes Stores
Burger King Corporation LLC Miami Retail Restaurants and Bars
Publix Super Markets, Inc. Lakeland Retail Grocery and Specialty Food Stores
Florida Power and Light Company Juno Beach Energy and Utilities Gas and Electric Utilities
Ryder System, Inc. Miami Transportation and Storage Freight Hauling (Rail and Truck)
Citrix Systems, Inc. Fort Lauderdale Software and Internet Software and Internet Other
Harris Corporation Melbourne Telecommunications Wireless and Mobile
Office Depot, Inc. Boca Raton Computers and Electronics Audio, Video and Photography
Landstar System, Inc. Jacksonville Transportation and Storage Freight Hauling (Rail and Truck)
Darden Restaurants, Inc. Orlando Retail Restaurants and Bars
PSS World Medical, Inc. Jacksonville Healthcare, Pharmaceuticals and Biotech Medical Supplies and Equipment

training details locations, tags and why hsg

A successful career as a software developer or other IT professional requires a solid understanding of software development processes, design patterns, enterprise application architectures, web services, security, networking and much more. The progression from novice to expert can be a daunting endeavor; this is especially true when traversing the learning curve without expert guidance. A common experience is that too much time and money is wasted on a career plan or application due to misinformation.

The Hartmann Software Group understands these issues and addresses them and others during any training engagement. Although no IT educational institution can guarantee career or application development success, HSG can get you closer to your goals at a far faster rate than self paced learning and, arguably, than the competition. Here are the reasons why we are so successful at teaching:

  • Learn from the experts.
    1. We have provided software development and other IT related training to many major corporations in Florida since 2002.
    2. Our educators have years of consulting and training experience; moreover, we require each trainer to have cross-discipline expertise i.e. be Java and .NET experts so that you get a broad understanding of how industry wide experts work and think.
  • Discover tips and tricks about Microsoft Team Foundation Server programming
  • Get your questions answered by easy to follow, organized Microsoft Team Foundation Server experts
  • Get up to speed with vital Microsoft Team Foundation Server programming tools
  • Save on travel expenses by learning right from your desk or home office. Enroll in an online instructor led class. Nearly all of our classes are offered in this way.
  • Prepare to hit the ground running for a new job or a new position
  • See the big picture and have the instructor fill in the gaps
  • We teach with sophisticated learning tools and provide excellent supporting course material
  • Books and course material are provided in advance
  • Get a book of your choice from the HSG Store as a gift from us when you register for a class
  • Gain a lot of practical skills in a short amount of time
  • We teach what we know…software
  • We care…
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